I see potential here. Two things I would hope for, that the pc version would stay running when it is not the active window, and that previously discovered items could be placed in the output slot to see what their ingredients are.
The game pausing itself while on the background was a bug I thought I had fixed earlier, but someone notified me of the issue just after publishing the game... It will be fixed in the update that will come out in a few days!
The placing of already discovered items their recipe is already in the game! Right clicking should do exactly this! Seeing that I have a mobile version in mind too, I might change this in the future to support getting dragged into the output slot. Thanks for the idea!
There is currently just over 30 items in the game, which includes the 5 base ones. I have put in a counter to indicate how many you have unlocked out of the total for the next version!
The current game is currently still in very early stages, so I'm not sure if there will be a guide-like thing yet. I think part of the fun is to figure them out for yourself, but I can also imagine there being a way to "cheat" a little with the recipes later on.
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Google Play link now working.
For me the aufocrafting of anything but the starter materials is not working. Is this a bug or am I doing something wrong?
Apart from this issue, I like the game :)
why is the void things so much why
time
finally armour pf death
The autocrafting doesn't seem to work at all
please fix this
Is there a way i can contact you privately? I new to game dev I have a question about a topic you posted a long time ago.
Hi there!
If you use Discord, you can reach me at TheDutchMagikarp#0006 :)
The game is REALLY good! Enjoyed playing it so much! I was so excited after collecting all 31/31 items.
The art is really good, makes players excited to collect them all.
Can't wait to collect new shiny items coming in the new update, thank you!
Golden Broadsword is so far my favorite item.
Something indicating how many recipes are left would be great.
Hey, thanks for playing!
This has been implemented for the next update!
I see potential here. Two things I would hope for, that the pc version would stay running when it is not the active window, and that previously discovered items could be placed in the output slot to see what their ingredients are.
Hey there, thanks for playing!
The game pausing itself while on the background was a bug I thought I had fixed earlier, but someone notified me of the issue just after publishing the game... It will be fixed in the update that will come out in a few days!
The placing of already discovered items their recipe is already in the game! Right clicking should do exactly this! Seeing that I have a mobile version in mind too, I might change this in the future to support getting dragged into the output slot. Thanks for the idea!
it is a great game By the way how many things there is?
There is currently just over 30 items in the game, which includes the 5 base ones. I have put in a counter to indicate how many you have unlocked out of the total for the next version!
i just hope that the webgl runs on my ipad
Edit: it worked
Good to hear!
Wow! Very Cool! I Am Highly Impressed By Your Work, Would You Be Interested In A Collaboration?
Could there be some sort of guide to different crafting recipes?
Hey, thanks for playing the game!
The current game is currently still in very early stages, so I'm not sure if there will be a guide-like thing yet. I think part of the fun is to figure them out for yourself, but I can also imagine there being a way to "cheat" a little with the recipes later on.
Thanks for the comment, I appreciate it!